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Valorant KAYO Queues Cooler Map:Molly Queues for Post Plant


Valorant released their new agent with a trailer and that pretty much explains their abilities. Valorant KAYO Lineups Icebox Map has already taken a hit on the internet and using molly for retakes and post-plant is never a bad idea. KAY/O is a great initiator and all of his abilities seem to be useful. The article describes some of molly's queues for KAY/O on Valorant's Icebox map for post-plant defense.

Valorant KAYO Queues Cooler Map:Molly Queues for Post Plant

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Valorant KAYO Queues Cooler Map

The new Agent, 16th in the Valorant Roster, and 4th Initiator in the game gives the game much more varied potential with his seemingly diverse abilities. His (C) ability, Fragment , deploys an explosive fragment. Players must FIRE to throw. The shard sticks to the ground and explodes multiple times, dealing near-lethal damage in the center with each explosion. Here are 2 post planting molly ranges for Icebox Map in sites A and B.

1. A default (post-plant) site

Players should go to the A-hand after the spike has been planted and wait for the first beep to defuse the enemy sound. You have to wait to make sure the sound isn't fake and launch the molly by following these steps:

Valorant KAYO Queues Cooler Map:Molly Queues for Post Plant
  • Go to A main near the stairs
  • Embrace the stairs and locate the red dot at the top
  • Align cursor with red dot
  • Hold the aim until the sound fades
  • Throw the molly with the same objective

2. Default Site B (post-plant)

Valorant KAYO Queues Cooler Map:Molly Queues for Post Plant

Players should go to B shortly after the spike is planted and wait for the first beep to defuse the enemy sound. You have to wait to make sure the sound isn't fake and launch the molly by following these steps:

  • Go to short B
  • Kiss the first corner with a mirror
  • Aim for the lower right corner of the green container
  • Hold the aim until the sound fades
  • Throw the molly with the same objective

These lineups can help you prevent the risk of defusing early on while your teammates can keep an eye out for flanks or backstabs. These also help delay spike defusing, giving that extra time to win the round.

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