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PUBG Mobile Update 1.3.0:All About Hundreds of Beats


PUBG Mobile Update 1.3.0:All About Hundreds of Beats

Ever since the release of PUBG Mobile 1.3 beta, players have been eagerly waiting for the update to arrive. Their wait is about to end very soon as the update is on the cards. The developers have already revealed the patch notes for the upcoming update. There is a new game mode (One Hundred Rhythms ) coming in the update.

This update will have major new features such as new game modes, new guns and new game modes.

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The new game mode:One Hundred Rhythms

PUBG Mobile Update 1.3.0:All About Hundreds of Beats

This Hundred Rhythms mode will be available in PUBG Mobile from March 9, 2021, in the Erangel map. In this mode, players will need to select a skill on the spawn island from the three available options:Guardian Bracer, Scouting Bracer, or Camouflage Bracer.
Each skill has three abilities – a powerful one that will be available at start of the match and two passive buffs that require cassettes to be unlocked.

  • Guardian Armband

Musical Barrier – When used, this skill activates a device that generates a semi-transparent column-shaped barrier. This barrier reduces damage taken by bullets.

Music Conversion – This skill activates an interactive feature for the Barrier Generator. Players can use this feature to deactivate the barrier and collect energy from allies within range.

Pop Metal – Players and their allies will have a reduced cooldown while inside the barrier.

  • Armband of Recognition

Sonic Scan – Using this skill, the player can throw a scanning device forward to scan and tag enemies.

Encore – Players will recover health after defeating marked enemies.

Sound Burst – When there are tagged enemies, your ammo will carry an electrical charge that deals damage over time to enemies hit.

  • Camouflage Armband

Stealth – After using this skill, the player's outfit transforms into a Ghillie Suit for a brief period.

Overwatch – A UI tip will appear on screen if there are enemies nearby.

Easy Breathing – If the player has not taken damage yet, they will gradually recover health.

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