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Valorant 3.05 patch notes:new maps, nerfs and bug fixes

The Valorant 3.05 patch notes have been released by RIOT Online and they bring significant changes to the game along with regular nerfs/buffs and bug fixes. The recent patch is quite significant as it contains changes for feature updates for Act 2 Episode 3. The patch will bring the usual 26-day rotation of game modes among replicating, escalation and combat snowballs, as well as regular projections. The article talks about the new inclusions, improvements and nefs that Valorant Patch Notes 3.05 brought us.

ContentsVALORANT 3.05 Patch NotesAGENT UPDATESShaveBreak BrimstoneSovaHappyValorant 3.05 Patch Notes MAP UPDATESCOMPETITIVE UPDATESImmortal RanksPROGRESSION UPDATESSOCIAL UPDATESPERFORMANCE UPDATESBUGSAGENTSCOMPETITIVEESPORTS FEATURES Valorant 3.05 patch notes:new maps, nerfs and bug fixes

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VALORANT 3.05 patch notes

Valorant Patch 3.05 has been published in an official blog by Valorant, and in addition to bringing the new act changes with a new map, it contains additional in-game features that the community has long requested, such as immortal levels 1 ,2,3 and some major nerfs/buffs for agents like Killjoy, Raze, Sova and some major in-game changes as well. This patch adds more consistency to the damage abilities deal to opposing abilities

AGENT UPDATES

Raser

Raze has again received a serious nerf, as his boom bot will now deal max damage of 80 instead of 125 and minimum damage of 30 instead of 50. To balance this serious nerf, the cost has been reduced to 300 instead of 400 credits.

Infringe

Replica Breach now deals damage to the following:

  • Killjoy Alarm Bot
  • Nanoswarm Killjoy
  • Killjoy Lockdown
  • Encryption trigger
  • Reyna Leer
  • Sage Barrier Orb
  • Sova Recognition Bolt
  • KAY/O Zero/Dot
Valorant 3.05 patch notes:new maps, nerfs and bug fixes

Sulfur

Brimstone's Orbital Strike now deals damage to the following:

  • Nanoswarm Killjoy
  • Number trap wire
  • Sage Barrier Orb
  • Sova Recognition Bolt
  • KAY/O Zero/Dot

Sova

Sova Hunter's Fury now deals damage to the following:

  • Nanoswarm Killjoy
  • Number trap wire
  • Sage Barrier Orb
  • Sova Recognition Bolt
  • KAY/O Zero/Dot

Happy

Killjoy's turret has received a serious nerf, as his turret has had bullet marking reduced from a 72.5% slow to a 29.5% slow, which will make the turret significantly more of an ability information gathering than damage.

Valorant 3.05 patch notes MAP UPDATES

The new Fracture map is finally live on the Valorant server, and a Fracture-only queue will be live for 2 weeks, after which Fracture will enter other modes, including Competitive.

COMPETITIVE UPDATES

Immortal Ranks

Previously removed tiers from Immortal 1, 2, and 3 have been reintroduced to the game with an update to ranked grouping restrictions.

  • Ranked grouping restrictions have been updated to accommodate the return of Immortal 1/2/3:
    • Diamond 1 → Immortal 1
    • Diamond 2 → Immortal 2
    • Diamond 3 → Immortal 3

PROGRESSION UPDATES

BONUS EXP. PREMIUM BATTLEPASS

Players will now receive a 3% XP boost for upgrading to the premium tier Battlepass for all matchmade games until the end of the next Act 2, which will not apply to daily or weekly missions . It's not retroactive, so upgrading early will give you access to the most XP.

SOCIAL UPDATES

Players will now be prohibited from gaining XP or Account Level while AFK in Deathmatch or Snowball Fight mode thanks to updated AFK detection logic.

PERFORMANCE UPDATES

Ping calculation and markers have been updated to exclude server frame time, used by NVIDIA Reflex respectively.

BUGS

Valorant 3.05 patch notes:new maps, nerfs and bug fixes

AGENTS

  • Fixed a bug where simultaneous and overlapping smoke from Viper allies and enemies could cause near vision and decay to not disappear.
  • Fixed a bug where Omen could get stuck in other objects if they blocked the From the Shadows return location
  • Omen will no longer equip his weapon slower than intended after casting Dark Cover
  • Astra will no longer equip her weapon slower than intended after exiting Astral Form
  • Fixed KAY/O NULL/cmd waves of glass destruction on ascent

COMPETITIVE

  • Fixed a bug that caused the leaderboard to load infinitely when searching for a specific player.

ESPORTS FEATURES

  • For trainers, the loading screen should now correctly display all agent selection information (agent comps of both teams, etc.)
  • Fixed an issue where observer moderators could not see the match pause timer option if they disconnected and then reconnected during a round

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